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Artstage Torrent Download [portable Edition]





















































About This Software ArtStage is VR creative application. - 3D Paint You can paint color on any 3D model textures you have. Open any your 3D model. and open and save texture image file. - Voxel sculpting You can create anything what you want to make. It feels like real clay modeling! Save, load, and export to 3D model file. (.obj) You can use "auto UV unwrap" for paint to exported sculpt work. ・Support type of 3D model file .obj ・Support type of texture image file .png ・If you want to paint your 3D model, It must have UV mapping. ■About demo version In the demo version you can try all the features except the model export. In the full version, you can export the created model in .fbx or .obj format. If you like creation in Artstage, please purchase the full version. 6d5b4406ea Title: ArtstageGenre: Animation & Modeling, Design & Illustration, Early AccessDeveloper:Soy-softwarePublisher:Soy-softwareRelease Date: 1 Sep, 2016 Artstage Torrent Download [portable Edition] froggy art stage. artstage san. modern art stage. artstage 2019. bike art stage. axa art stage. art stage news. artstage singapore cancelled. bubble art stage. art stage etranger. art stage background. artstage studio. flash art stage. artstage performing arts center. bubble art stage. artstage haute normandie. artstage cancelled. artstage vr. art stage jobs. artstage moldova. art stage gmbh würzburg. artstage veranstaltungstechnik. art stage gmbh. artstage jakarta. artstage performing arts. artstage lighting. marcus art stage. art stage meaning. artstage singapore cancelled. artstage gmbh hamburg. art stage tickets. artstage paris. art stage würzburg. hanyang art stage. artstage mechelen. art stage 2016. cikini art stage. artstages kunstsalon. art stage tour Very promising program. The author often updates it, which is important. There are tools for modeling and texturing. As a result, you can export both model and texture to game engines.Thanks to the developer for the diligence!. Very promising program. The author often updates it, which is important. There are tools for modeling and texturing. As a result, you can export both model and texture to game engines.Thanks to the developer for the diligence! Open Subdiv Feature!: Supported OpenSubdiv in polygon modeling.From low poly model, you can create a smooth, high-definition model and preview nondestructively.Also added MoveTo command.Move the selected vertices to the coordinates entered in three modes: relative, absolute (center), absolute (individual).Numerical input adopts ladder input and it is now possible to enter numerical values ​​intuitively even in VR.About Open Subdiv, Watch video in this tweet.https://twitter.com/_darger/status/863615863672283136About ladder input, Watch video in this tweet.https://twitter.com/_darger/status/863068348426338304------------------Update Ver0.5.1 May/14/2017Features- Supported OpenSubdiv in polygon modeling. By enabling Open Subdiv from the Object menu, the subdivided faces are previewed. You can change the level of Subdiv at Level. Press the "Freeze Open Subdiv" button to convert to mesh the subdivided faces.- MoveTo command was added to the Vertex command. You can move in three modes, Relative, Absolute (Center), Absolute (Individual), depending on the numerical values you entered. Enter the numerical value with ladder input. For example, This is convenient when you want to align the vertice's X coordinate to 0 when mirroring.Fixes- Several bugfixesnote: Features of early access are not stable. These may be changed or abolished.. Added layer feature in paint mode!: Excited update! Layer feature in paint mode! You can add layer like as photoshop. It has useful functions new, delete, move, visible/invisible, opacity lock, fill with selected color, merge to below layer.The number of layers upper limit is 10. In addition, we are going to add function to save texture file that can store away plural layers in future.Added new tool in paint mode. Eraser tool. It can paint transparent color.------------------Update Ver0.2.2 Sep/22/2016Features- Added layer panel to the wheel menu of the left controller. Click layer to select. You can create new layer, delete, move, change visible/invisible, set opacity lock, open layer menu.- Added layer functions in layer menu."Merge to below layer" "Duplicate" "Fill with selected color".- Added eraser tool in paint mode. It can paint transparent color. You can select it from paint tool panel or press down side of touch pad in right controller for change tool in paint tool.- Added eyedropper tool in paint mode. You were able to use it in a shortcut in a paint tool, but it is a tool now to do it clearly.- Added paint tool panel in paint mode. You can select tools paint, eraser, eyedropper, and can use undo/redo.Improvement- The upper limit number of times of the undo in paint mode, to 15 from 10.note: Features of early access are not stable. These may be changed or abolished.. Added "Reference Image" feature! You can grab it and acquire a color using eyedropper!: Added "Reference Image" feature! You can open images you like. You can grab, move, rotate, rescale it!Watch video in this tweet.https://twitter.com/_darger/status/800415069213364224------------------Update Ver0.3.3 Nov/21/2016Features-Added "reference image" feature. Push the "open reference image" button from a menu, and you can open image (png,jpg) you like. You can grab reference image using left or right controller. Contact controller to a reference image, then pull trigger. You can grab it during pulling trigger, and can move/rotate it. You can acquire a color from a reference image with a eyedropper. You push both grip buttons when grabbing it and can rescale it by a method same as a paint target. You can delete it by release trigger while throwing it if you become needless.-Tool names displayed onto the right controller which you currently used.Changes-"beacon move" changed. Push "grip button" of right controller, beacon appear. Then, You need to pull trigger too. Reason of this change is prevent erroneous operation. It will be canceled when you release "grip button" without pull trigger. In addition, the "beacon move" is canceled when you grasp both grips to use rescale function.-Abolished a function of Teleport using trigger of both controllers. The reason is to be able to grab a objects with both hands each at the same time. But we add "teleport tool" instead.-"Grab mode" changed. In the same way as a reference image, you can grab a paint target in "Paint mode". Left controller contact to a paint target, then pull trigger. Grab paint target during pulling trigger.note: Features of early access are not stable. These may be changed or abolished.. "Generate UV mapping" option in OpenModel. and you can export model in paint menu.: If your .obj file have no uv mapping, You can generate auto uv mapping when open model. We added "generate UV mapping" option at "open model option" in paint mode.Added "Export Model" button in paint menu. You can save model that have generated new uv mapping. And you can select "Export MTL and Texture" option. This option will create .obj file, .mtl file, and texture file. If you want to upload model to sketchfab, You will compress these files to .zip. that's all.------------------Update Ver0.3.1 Nov/08/2016Features-Added "Generate UV mapping" option in open model option panel. If your .obj file have no uv mapping, You can generate auto uv mapping from this option.-Added "Export Model" button in paint menu. You can save model that have generated new uv mapping.-Added "Export MTL and Texture" option in export model option panel in paint mode. This option will create .obj file, .mtl file, and texture file. If you want to upload model to sketchfab, You will compress these files to .zip. that's all.-Added "Release Notes" button in other menu. You can read release notes any time.Improved-When showing virtual keyboard, show text inputting onto the keyboard.Fixes-Save model with wrong scale when "Export Mesh" in sculpt mode.note: Features of early access are not stable. These may be changed or abolished.. Added layer feature in paint mode!: Excited update! Layer feature in paint mode! You can add layer like as photoshop. It has useful functions new, delete, move, visible/invisible, opacity lock, fill with selected color, merge to below layer.The number of layers upper limit is 10. In addition, we are going to add function to save texture file that can store away plural layers in future.Added new tool in paint mode. Eraser tool. It can paint transparent color.------------------Update Ver0.2.2 Sep/22/2016Features- Added layer panel to the wheel menu of the left controller. Click layer to select. You can create new layer, delete, move, change visible/invisible, set opacity lock, open layer menu.- Added layer functions in layer menu."Merge to below layer" "Duplicate" "Fill with selected color".- Added eraser tool in paint mode. It can paint transparent color. You can select it from paint tool panel or press down side of touch pad in right controller for change tool in paint tool.- Added eyedropper tool in paint mode. You were able to use it in a shortcut in a paint tool, but it is a tool now to do it clearly.- Added paint tool panel in paint mode. You can select tools paint, eraser, eyedropper, and can use undo/redo.Improvement- The upper limit number of times of the undo in paint mode, to 15 from 10.note: Features of early access are not stable. These may be changed or abolished.. Added "Virtual Desktop" feature! You can show your PC desktop in VR!: Do you want to watch twitter and facebook in Artstage? Let's use "Virtual Desktop"!Watch video in this tweet.https://twitter.com/_darger/status/801686815535075328------------------Update Ver0.3.4 Nov/24/2016Features-Added "Virtual Desktop" feature. Push the "open virtual desktop" button from a menu, then select monitor to show. It will show your desktop in VR. You can grab and delete virtual desktops using same way of "reference image". This future is supported for Windows 8 or later only. And this future is only to show. You can't use eyedropper and can't use pointer instead mouse.note: Features of early access are not stable. These may be changed or abolished.. Got it! New update feature! Auto UV unwrap!: We add new feature, Auto UV unwrap. It is add uv mapping to export .obj file.You can complete your workflow now in ArtStage only!-----------------Update Ver0.2.0 Sep/11/2016Features- Auto UV unwrap. Add "Send To Paint" button in sculpt menu. It means save .obj file include uv mapping. then open it for paint mode.- Add "Swap left and right controllers" option. It is useful for left-handed users.You can select it in menu preferences.Improvement- Finally, Don't show Unity3D logo when start application.- Prevent application freeze when open .obj file and new sculpt and clear sculpt.- When start application, load environment sky texture what last opened.note: Features of early access are not stable. These may be changed or abolished.. Added Oculus Rift support! (on SteamVR): Update Ver0.8.0 May/6/2019Added Oculus Rift support (On SteamVR) to Artstage!As you can see in this image, In Oculus Touch has optimized button mapping.It was this with ViveFeatures-Added Oculus Rift support.-Displayed a small sphere cursor at the grabbable point of the left hand.Improvements-Improved the graphics of the cursor.Fixes-Display size of vertex changes when changing screen resolution.note: Features of early access are not stable. These may be changed or abolished.. Open Subdiv Feature!: Supported OpenSubdiv in polygon modeling.From low poly model, you can create a smooth, high-definition model and preview nondestructively.Also added MoveTo command.Move the selected vertices to the coordinates entered in three modes: relative, absolute (center), absolute (individual).Numerical input adopts ladder input and it is now possible to enter numerical values ​​intuitively even in VR.About Open Subdiv, Watch video in this tweet.https://twitter.com/_darger/status/863615863672283136About ladder input, Watch video in this tweet.https://twitter.com/_darger/status/863068348426338304------------------Update Ver0.5.1 May/14/2017Features- Supported OpenSubdiv in polygon modeling. By enabling Open Subdiv from the Object menu, the subdivided faces are previewed. You can change the level of Subdiv at Level. Press the "Freeze Open Subdiv" button to convert to mesh the subdivided faces.- MoveTo command was added to the Vertex command. You can move in three modes, Relative, Absolute (Center), Absolute (Individual), depending on the numerical values you entered. Enter the numerical value with ladder input. For example, This is convenient when you want to align the vertice's X coordinate to 0 when mirroring.Fixes- Several bugfixesnote: Features of early access are not stable. These may be changed or abolished.

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